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 update 19 December 2008

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Garybella

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Female
Number of posts : 48
Location : WA Australia
Crew/Rank : Silver Skulls, Captain
Royals/Titled : CNC Princecess
Registration date : 2007-12-10

PostSubject: update 19 December 2008   Fri Dec 19, 2008 7:08 am

Ghost of Gunnery Past


  • Add a speed slider to gunnery
    to set a desired speed; the puzzle will run at either that desired
    speed or the speed based on your rating, whichever is higher.
  • New player-made holiday trinkets available for purchase in the palace shoppe
  • Prefer still-fighting zombies to those that have already been defeated when applying the zombie defeat and control bonus move in the Cursed Isles.
  • Add more island scenes for the Cursed Isles.
  • Vessels taken over in Atlantis and Cursed Isles now show with a red outline.
  • Reduce the weight given to gunnery and defence of the ship in
    Cursed Isle payouts, and better spread out the number of chests given
    to everyone puzzling.
  • Make one-on-one fights against saboteurs unrated.
  • Monkeys in male portraits are no longer double-jointed & able to hide their arms complete behind their backs.
  • Zombie thralls lack the dexterity to wield swords and now go into battle with sticks.
  • When awarding sea monster charts, be more likely to hand out Cursed Isles maps than Atlantis ones.
  • When seeding gems to a market, set the price to an average of
    the existing gems at their lowered price and new gems at their normal
    price.
  • Navy ships now better understand what stations they have available when selecting where to go for a mission.
  • Randomize the order of items in skelly/zombie wagers.
  • Wait a bit before playing entrance music in sinking situations so the music doesn't overlap with the danger whistle.
  • Sounds in skirmishes caused by distant ships are now quieter.
  • Don't play vessel ambient sounds while standing on a cursed isle.
  • Add a notification when logging on while a reboot is pending.
  • Clarify messages for different ways saboteurs can board vessels.
  • Bugfixes

    • Fix bug with booty division screens coping badly with wardrobe changes (especially removing certain hats).
    • Fix the border on crew chat for certain cases, such as large-font mode.
    • Fix blue-screen in reconnecting after a disconnect in the Cursed Isles.
    • Fix a huge number of punctuation and grammar inconsistencies.
    • Fix misalignment of animation when labor is applied to an order.
    • Adjust graphics on playing cards to better line up.
    • Fix dock interface to stop it truncating vessel names so prematurely.
    • Fix bungalow outdoor scene not allowing snow pirates and similar furniture.


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