Cheese and Crackers & Hearties

This here be the place for all ye piratey scum to come and discuss the important things in life! Pillaging, drinking, killing and merching!! Or just come and play some games and have fun!
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 update 19 December 2008

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Number of posts : 48
Location : WA Australia
Crew/Rank : Silver Skulls, Captain
Royals/Titled : CNC Princecess
Registration date : 2007-12-10

update 19 December 2008 Empty
PostSubject: update 19 December 2008   update 19 December 2008 Icon_minitimeFri Dec 19, 2008 7:08 am

Ghost of Gunnery Past

  • Add a speed slider to gunnery
    to set a desired speed; the puzzle will run at either that desired
    speed or the speed based on your rating, whichever is higher.
  • New player-made holiday trinkets available for purchase in the palace shoppe
  • Prefer still-fighting zombies to those that have already been defeated when applying the zombie defeat and control bonus move in the Cursed Isles.
  • Add more island scenes for the Cursed Isles.
  • Vessels taken over in Atlantis and Cursed Isles now show with a red outline.
  • Reduce the weight given to gunnery and defence of the ship in
    Cursed Isle payouts, and better spread out the number of chests given
    to everyone puzzling.
  • Make one-on-one fights against saboteurs unrated.
  • Monkeys in male portraits are no longer double-jointed & able to hide their arms complete behind their backs.
  • Zombie thralls lack the dexterity to wield swords and now go into battle with sticks.
  • When awarding sea monster charts, be more likely to hand out Cursed Isles maps than Atlantis ones.
  • When seeding gems to a market, set the price to an average of
    the existing gems at their lowered price and new gems at their normal
  • Navy ships now better understand what stations they have available when selecting where to go for a mission.
  • Randomize the order of items in skelly/zombie wagers.
  • Wait a bit before playing entrance music in sinking situations so the music doesn't overlap with the danger whistle.
  • Sounds in skirmishes caused by distant ships are now quieter.
  • Don't play vessel ambient sounds while standing on a cursed isle.
  • Add a notification when logging on while a reboot is pending.
  • Clarify messages for different ways saboteurs can board vessels.
  • Bugfixes

    • Fix bug with booty division screens coping badly with wardrobe changes (especially removing certain hats).
    • Fix the border on crew chat for certain cases, such as large-font mode.
    • Fix blue-screen in reconnecting after a disconnect in the Cursed Isles.
    • Fix a huge number of punctuation and grammar inconsistencies.
    • Fix misalignment of animation when labor is applied to an order.
    • Adjust graphics on playing cards to better line up.
    • Fix dock interface to stop it truncating vessel names so prematurely.
    • Fix bungalow outdoor scene not allowing snow pirates and similar furniture.

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